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Halo ODST Drop Pod Stylized Diorama

Here's a Halo ODST fan art I've made, a crashed drop pod diorama in which I wanted to keep a stylized PBR look with painted textures and stylized grass. All modeled and rendered in Blender (EEVEE); baking and texturing made in Substance Painter.
I wanted to keep the model low poly (409 polys), but the most challenging part may have been the stylized grass and keeping the shadows using Blender's EEVEE render engine, which I managed thanks to LanceBeryl. For the ground I used a displacement modifier and then hand painted the texture in Substance. Had a lot of fun with this one, I'm a big Halo fan, and I've also learnt a lot!
Thanks a lot to all the members of The Club discord server for all the feedback recieved!!

Side View

Side View

Back View

Back View

Wireframe

Wireframe

Floor Detail

Floor Detail

Prop Wireframe Render

Prop Wireframe Render

Prop Clay Render

Prop Clay Render

Textures (Drop Pod, Floor and Procedural Grass)

Textures (Drop Pod, Floor and Procedural Grass)

Stylized Grass Shader

Stylized Grass Shader